About me

Portrait of Dominik Strasser

I am a Vienna-based full-stack XR developer and 3D generalist. My work sits between concept, design, and implementation, with a focus on interactive products that stay clear, useful, and easy to navigate.

Projects

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XR Product Interface

2024

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Spatial Training Platform

2023

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Real-Time 3D Experience

2023

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Selected Client Work

2022

Design philosophy

I prefer quiet interfaces, clear structure, and a restrained visual system. The work should explain itself quickly, support the content, and leave enough room for the details that matter.

Reach out

Resume

Experience

Full-Stack XR Developer

ecoTRN

Building XR products and interfaces from concept through implementation.

3D Generalist

Somareality

Worked across modeling, visualization, and interactive scene production.

3D Artist

Sensolligent

Produced 3D assets and visual material for product and communication work.

Education

BA, Game and Interactive Media Design

SAE Institute

Bachelor-level studies focused on interactive media and game design.

Information & Media Technology

TGM

Technical foundation in media systems, development, and digital production.